Benchmarks & tests results
Lauri Laanmets
lauri.laanmets at proekspert.ee
Sun Oct 9 06:47:53 UTC 2011
Heh...
So, which one to use? Shouldn't we have only one place? I would also
like to report one Nordic character issue in OpenGL but now I'm puzzled
where to put that.
Regards
Lauri
On 28.09.2011 20:07, BogDan wrote:
> 1. Yes we have:
> - https://sourceforge.net/p/necessitas/tickets/
> - https://bugs.kde.org/enter_bug.cgi?product=Necessitas&format=guided
> - http://code.google.com/p/android-lighthouse/issues/list
>
> Cheers,
> BogDan.
>
> ------------------------------------------------------------------------
> *From:* "thomas.senyk at nokia.com" <thomas.senyk at nokia.com>
> *To:* lauri.laanmets at proekspert.ee
> *Cc:* bog_dan_ro at yahoo.com; necessitas-devel at kde.org
> *Sent:* Tuesday, September 27, 2011 7:32 PM
> *Subject:* RE: Benchmarks & tests results
>
> 1. Hm OK IC ...
> Do we have a bug-tracker or something where we can store that stuff?
> I would love to be the assignee for this bug ... but I fear I'll
> have forgotten about it when I find some time in 1-2weeks
>
>
> 2. sounds a bit like a HW-problem?
>
> ________________________________________
> From: ext Lauri Laanmets [lauri.laanmets at proekspert.ee
> <mailto:lauri.laanmets at proekspert.ee>]
> Sent: Monday, September 26, 2011 9:16 PM
> To: Senyk Thomas (Nokia-DXM/Munich)
> Cc: bog dan ro; necessitas-devel at kde.org
> <mailto:necessitas-devel at kde.org>
> Subject: Re: Benchmarks & tests results
>
> Hi,
>
> 1. About the Car3D wheel and door animation: I tracked town the
> cause in QML. "Animation.Infinite" returns correctly -1 in QML
> element scope but returns 4294967294 in script scope :) I have "no
> eye deer" why is that so. So just replacing the constant
> expression to -1 in two places does the trick.
>
> 2. About the opengl performance, I think I have to take my words
> back. I have downloaded a bunch of 3D apps from Android Market and
> they all have the same behavior. Maybe there is something in the
> Android or hardware but seems that pixels have longer response
> time in opengl. It is specifically visible in case of white font
> on blank screen but also picture edges and all other stuff.
> Therefore depending on the flick speed the overall font is more
> bright or less bright since edges in direction of moving go grey.
> The fastest speed, the bigger grey area. That is why it seems from
> distance like it's binking a little. Somehow Android menus doesn't
> behave like that.
>
> Regards
> Lauri
>
> ----- Original Message -----
> From: "thomas senyk" <thomas.senyk at nokia.com
> <mailto:thomas.senyk at nokia.com>>
> To: "lauri laanmets" <lauri.laanmets at proekspert.ee
> <mailto:lauri.laanmets at proekspert.ee>>
> Cc: "bog dan ro" <bog_dan_ro at yahoo.com
> <mailto:bog_dan_ro at yahoo.com>>, necessitas-devel at kde.org
> <mailto:necessitas-devel at kde.org>
> Sent: Monday, September 26, 2011 3:03:27 PM
> Subject: RE: Benchmarks & tests results
>
>
> That was a very old one ... and it does not apply.
> If you do FullViewportUpdate (what you do if you're using the
> main.cpp from Car3D)
> (... which you should to anyway on android (and any other eglfs
> platform))
> you should be good.
>
> So from my perspective it's a new/unknown bug/issue.
>
>
>
>
>
> From: ext Lauri Laanmets [lauri.laanmets at proekspert.ee
> <mailto:lauri.laanmets at proekspert.ee>]
> Sent: Monday, September 26, 2011 1:50 PM
> To: Senyk Thomas (Nokia-DXM/Munich)
> Cc: bog_dan_ro at yahoo.com <mailto:bog_dan_ro at yahoo.com>;
> necessitas-devel at kde.org <mailto:necessitas-devel at kde.org>
> Subject: Re: Benchmarks & tests results
>
>
>
> Hi
>
> Indeed, I forgot to mention about scaling wheels and doors.
> Although I was playing around with the source code (you know,
> round corners :) - in my mind I didn't disable that. I have to
> investigate why it doesn't work, when I boot up my Linux again.
> I'll let you know.
>
> The flicking is not visible on the video since camera light
> sensors smooth it. It's not big but it is there. The effect is
> similar when having a bad deinterlace in videos - I hope know what
> I'm talking about. I remember a discussion about some
> double-buffer issue but cannot find it anymore in the history.
> What was it about?
>
> Regards
> Lauri
>
>
>
> On 26.09.2011 14:19, thomas.senyk at nokia.com
> <mailto:thomas.senyk at nokia.com> wrote:
>
>
> Have you disable all the tranforms? (scaling wheel, rotating doors)
>
> From a performance perspective it looks ok (not great though)
> I can't see the flicking/black-frames. Maybe a double-buffer problem?
>
>
>
>
> From: necessitas-devel-bounces at kde.org
> <mailto:necessitas-devel-bounces at kde.org> [
> necessitas-devel-bounces at kde.org
> <mailto:necessitas-devel-bounces at kde.org> ] on behalf of ext Lauri
> Laanmets [ lauri.laanmets at proekspert.ee
> <mailto:lauri.laanmets at proekspert.ee> ]
> Sent: Monday, September 26, 2011 11:35 AM
> To: BogDan
> Cc: necessitas-devel at kde.org <mailto:necessitas-devel at kde.org>
> Subject: Re: Benchmarks & tests results
>
>
> Morning
>
> Is there a short description somewhere how to run the tests and
> what are the prerequisites? The information coming to me at the
> moment is just so overwhelmingly big that I cannot cope with that :)
>
> And also one question, the OpenGL performance looks very fast and
> stable but it's kind of a flicking. Seems like FPS is low or blank
> screens between frames (not sure but movement looks strange), am I
> doing something wrong?
>
> Regards,
> Lauri
> PS: FYI: a short video of Car3D on Motorola Xoom:
> http://www.youtube.com/watch?v=lv_f96fqciQ
>
>
> On 25.09.2011 20:26, BogDan wrote:
>
> Hello folks,
>
> I manage to run almost all tests on android, some of them are
> crashing but most of them are running and surprisingly a lot are
> passing all tests.
> The tests where made using
> dfb51925e136a96ed0fcdcfed140f0ac6158771a compiled in debug mode.
>
> Next step is to try to modify Nokia's bm[1] tools to fit our needs :
> - add device parameter or should we use host parameter instead?
> This parameter is very important to group benchmarks by device
> model ("ro.product.name" parameter of getprop command).
> - add authentication support: I think adding ssl support will be
> the easiest and the safest, this way we can automatically accept
> benchmark results from everyone who has a certificate signed with
> our server certificate.
>
>
>
> Cheers,
> BogDan.
>
> [1] https://gitorious.org/~taipan/qt-labs/android-bm
> <https://gitorious.org/%7Etaipan/qt-labs/android-bm>
>
> _______________________________________________
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>
>
>
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