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    Heh...<br>
    <br>
    So, which one to use? Shouldn't we have only one place? I would also
    like to report one Nordic character issue in OpenGL but now I'm
    puzzled where to put that.<br>
    <br>
    Regards<br>
    Lauri<br>
    <br>
    On 28.09.2011 20:07, BogDan wrote:
    <blockquote
      cite="mid:1317229636.24982.YahooMailNeo@web121404.mail.ne1.yahoo.com"
      type="cite">
      <div style="color:#000; background-color:#fff; font-family:times
        new roman, new york, times, serif;font-size:12pt">
        <div><span>1. Yes we have:<br>
          </span></div>
        <div> - <a class="moz-txt-link-freetext" href="https://sourceforge.net/p/necessitas/tickets/">https://sourceforge.net/p/necessitas/tickets/</a></div>
        <div> -
          <a class="moz-txt-link-freetext" href="https://bugs.kde.org/enter_bug.cgi?product=Necessitas&format=guided">https://bugs.kde.org/enter_bug.cgi?product=Necessitas&format=guided</a></div>
        <div> - <a class="moz-txt-link-freetext" href="http://code.google.com/p/android-lighthouse/issues/list">http://code.google.com/p/android-lighthouse/issues/list</a></div>
        <div><br>
        </div>
        <div>Cheers,</div>
        <div>BogDan.<br>
          <blockquote style="border-left: 2px solid rgb(16, 16, 255);
            margin-left: 5px; padding-left: 5px;">
            <div style="font-family: times new roman, new york, times,
              serif; font-size: 12pt;">
              <div style="font-family: times new roman, new york, times,
                serif; font-size: 12pt;"><font face="Arial" size="2">
                  <hr size="1"><b><span style="font-weight:bold;">From:</span></b>
                  <a class="moz-txt-link-rfc2396E" href="mailto:thomas.senyk@nokia.com">"thomas.senyk@nokia.com"</a>
                  <a class="moz-txt-link-rfc2396E" href="mailto:thomas.senyk@nokia.com"><thomas.senyk@nokia.com></a><br>
                  <b><span style="font-weight: bold;">To:</span></b>
                  <a class="moz-txt-link-abbreviated" href="mailto:lauri.laanmets@proekspert.ee">lauri.laanmets@proekspert.ee</a><br>
                  <b><span style="font-weight: bold;">Cc:</span></b>
                  <a class="moz-txt-link-abbreviated" href="mailto:bog_dan_ro@yahoo.com">bog_dan_ro@yahoo.com</a>; <a class="moz-txt-link-abbreviated" href="mailto:necessitas-devel@kde.org">necessitas-devel@kde.org</a><br>
                  <b><span style="font-weight: bold;">Sent:</span></b>
                  Tuesday, September 27, 2011 7:32 PM<br>
                  <b><span style="font-weight: bold;">Subject:</span></b>
                  RE: Benchmarks & tests results<br>
                </font><br>
                1. Hm OK IC ... <br>
                Do we have a bug-tracker or something where we can store
                that stuff?<br>
                I would love to be the assignee for this bug ... but I
                fear I'll have forgotten about it when I find some time
                in 1-2weeks<br>
                <br>
                <br>
                2. sounds a bit like a HW-problem?<br>
                <br>
                ________________________________________<br>
                From: ext Lauri Laanmets [<a moz-do-not-send="true"
                  ymailto="mailto:lauri.laanmets@proekspert.ee"
                  href="mailto:lauri.laanmets@proekspert.ee">lauri.laanmets@proekspert.ee</a>]<br>
                Sent: Monday, September 26, 2011 9:16 PM<br>
                To: Senyk Thomas (Nokia-DXM/Munich)<br>
                Cc: bog dan ro; <a moz-do-not-send="true"
                  ymailto="mailto:necessitas-devel@kde.org"
                  href="mailto:necessitas-devel@kde.org">necessitas-devel@kde.org</a><br>
                Subject: Re: Benchmarks & tests results<br>
                <br>
                Hi,<br>
                <br>
                1. About the Car3D wheel and door animation: I tracked
                town the cause in QML. "Animation.Infinite" returns
                correctly -1 in QML element scope but returns 4294967294
                in script scope :) I have "no eye deer" why is that so.
                So just replacing the constant expression to -1 in two
                places does the trick.<br>
                <br>
                2. About the opengl performance, I think I have to take
                my words back. I have downloaded a bunch of 3D apps from
                Android Market and they all have the same behavior.
                Maybe there is something in the Android or hardware but
                seems that pixels have longer response time in opengl.
                It is specifically visible in case of white font on
                blank screen but also picture edges and all other stuff.
                Therefore depending on the flick speed the overall font
                is more bright or less bright since edges in direction
                of moving go grey. The fastest speed, the bigger grey
                area. That is why it seems from distance like it's
                binking a little. Somehow Android menus doesn't behave
                like that.<br>
                <br>
                Regards<br>
                Lauri<br>
                <br>
                ----- Original Message -----<br>
                From: "thomas senyk" <<a moz-do-not-send="true"
                  ymailto="mailto:thomas.senyk@nokia.com"
                  href="mailto:thomas.senyk@nokia.com">thomas.senyk@nokia.com</a>><br>
                To: "lauri laanmets" <<a moz-do-not-send="true"
                  ymailto="mailto:lauri.laanmets@proekspert.ee"
                  href="mailto:lauri.laanmets@proekspert.ee">lauri.laanmets@proekspert.ee</a>><br>
                Cc: "bog dan ro" <<a moz-do-not-send="true"
                  ymailto="mailto:bog_dan_ro@yahoo.com"
                  href="mailto:bog_dan_ro@yahoo.com">bog_dan_ro@yahoo.com</a>>,
                <a moz-do-not-send="true"
                  ymailto="mailto:necessitas-devel@kde.org"
                  href="mailto:necessitas-devel@kde.org">necessitas-devel@kde.org</a><br>
                Sent: Monday, September 26, 2011 3:03:27 PM<br>
                Subject: RE: Benchmarks & tests results<br>
                <br>
                <br>
                That was a very old one ... and it does not apply.<br>
                If you do FullViewportUpdate (what you do if you're
                using the main.cpp from Car3D)<br>
                (... which you should to anyway on android (and any
                other eglfs platform))<br>
                you should be good.<br>
                <br>
                So from my perspective it's a new/unknown bug/issue.<br>
                <br>
                <br>
                <br>
                <br>
                <br>
                From: ext Lauri Laanmets [<a moz-do-not-send="true"
                  ymailto="mailto:lauri.laanmets@proekspert.ee"
                  href="mailto:lauri.laanmets@proekspert.ee">lauri.laanmets@proekspert.ee</a>]<br>
                Sent: Monday, September 26, 2011 1:50 PM<br>
                To: Senyk Thomas (Nokia-DXM/Munich)<br>
                Cc: <a moz-do-not-send="true"
                  ymailto="mailto:bog_dan_ro@yahoo.com"
                  href="mailto:bog_dan_ro@yahoo.com">bog_dan_ro@yahoo.com</a>;
                <a moz-do-not-send="true"
                  ymailto="mailto:necessitas-devel@kde.org"
                  href="mailto:necessitas-devel@kde.org">necessitas-devel@kde.org</a><br>
                Subject: Re: Benchmarks & tests results<br>
                <br>
                <br>
                <br>
                Hi<br>
                <br>
                Indeed, I forgot to mention about scaling wheels and
                doors. Although I was playing around with the source
                code (you know, round corners :) - in my mind I didn't
                disable that. I have to investigate why it doesn't work,
                when I boot up my Linux again. I'll let you know.<br>
                <br>
                The flicking is not visible on the video since camera
                light sensors smooth it. It's not big but it is there.
                The effect is similar when having a bad deinterlace in
                videos - I hope know what I'm talking about. I remember
                a discussion about some double-buffer issue but cannot
                find it anymore in the history. What was it about?<br>
                <br>
                Regards<br>
                Lauri<br>
                <br>
                <br>
                <br>
                On 26.09.2011 14:19, <a moz-do-not-send="true"
                  ymailto="mailto:thomas.senyk@nokia.com"
                  href="mailto:thomas.senyk@nokia.com">thomas.senyk@nokia.com</a>
                wrote:<br>
                <br>
                <br>
                Have you disable all the tranforms? (scaling wheel,
                rotating doors)<br>
                <br>
                From a performance perspective it looks ok (not great
                though)<br>
                I can't see the flicking/black-frames. Maybe a
                double-buffer problem?<br>
                <br>
                <br>
                <br>
                <br>
                From: <a moz-do-not-send="true"
                  ymailto="mailto:necessitas-devel-bounces@kde.org"
                  href="mailto:necessitas-devel-bounces@kde.org">necessitas-devel-bounces@kde.org</a>
                [ <a moz-do-not-send="true"
                  ymailto="mailto:necessitas-devel-bounces@kde.org"
                  href="mailto:necessitas-devel-bounces@kde.org">necessitas-devel-bounces@kde.org</a>
                ] on behalf of ext Lauri Laanmets [ <a
                  moz-do-not-send="true"
                  ymailto="mailto:lauri.laanmets@proekspert.ee"
                  href="mailto:lauri.laanmets@proekspert.ee">lauri.laanmets@proekspert.ee</a>
                ]<br>
                Sent: Monday, September 26, 2011 11:35 AM<br>
                To: BogDan<br>
                Cc: <a moz-do-not-send="true"
                  ymailto="mailto:necessitas-devel@kde.org"
                  href="mailto:necessitas-devel@kde.org">necessitas-devel@kde.org</a><br>
                Subject: Re: Benchmarks & tests results<br>
                <br>
                <br>
                Morning<br>
                <br>
                Is there a short description somewhere how to run the
                tests and what are the prerequisites? The information
                coming to me at the moment is just so overwhelmingly big
                that I cannot cope with that :)<br>
                <br>
                And also one question, the OpenGL performance looks very
                fast and stable but it's kind of a flicking. Seems like
                FPS is low or blank screens between frames (not sure but
                movement looks strange), am I doing something wrong?<br>
                <br>
                Regards,<br>
                Lauri<br>
                PS: FYI: a short video of Car3D on Motorola Xoom: <a
                  moz-do-not-send="true"
                  href="http://www.youtube.com/watch?v=lv_f96fqciQ"
                  target="_blank">http://www.youtube.com/watch?v=lv_f96fqciQ</a><br>
                <br>
                <br>
                On 25.09.2011 20:26, BogDan wrote:<br>
                <br>
                Hello folks,<br>
                <br>
                I manage to run almost all tests on android, some of
                them are crashing but most of them are running and
                surprisingly a lot are passing all tests.<br>
                The tests where made using
                dfb51925e136a96ed0fcdcfed140f0ac6158771a compiled in
                debug mode.<br>
                <br>
                Next step is to try to modify Nokia's bm[1] tools to fit
                our needs :<br>
                - add device parameter or should we use host parameter
                instead? This parameter is very important to group
                benchmarks by device model ("ro.product.name" parameter
                of getprop command).<br>
                - add authentication support: I think adding ssl support
                will be the easiest and the safest, this way we can
                automatically accept benchmark results from everyone who
                has a certificate signed with our server certificate.<br>
                <br>
                <br>
                <br>
                Cheers,<br>
                BogDan.<br>
                <br>
                [1] <a moz-do-not-send="true"
                  href="https://gitorious.org/%7Etaipan/qt-labs/android-bm"
                  target="_blank">https://gitorious.org/~taipan/qt-labs/android-bm</a><br>
                <br>
                _______________________________________________<br>
                Necessitas-devel mailing list <a moz-do-not-send="true"
                  ymailto="mailto:Necessitas-devel@kde.org"
                  href="mailto:Necessitas-devel@kde.org">Necessitas-devel@kde.org</a>
                <a moz-do-not-send="true"
                  href="https://mail.kde.org/mailman/listinfo/necessitas-devel"
                  target="_blank">https://mail.kde.org/mailman/listinfo/necessitas-devel</a><br>
                <br>
                <br>
                <br>
              </div>
            </div>
          </blockquote>
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