[Kde-games-devel] The game of Kolf

Paul Broadbent dbdkmezz at gmail.com
Thu Aug 23 14:37:14 CEST 2007


I don't have the code to hand at the mo, so I can't double check. But as far
as I can remember all use of KImageEffect has already been removed :)

I'll double check this evening

Paul

On 8/23/07, Matthew Woehlke <mw_triad at users.sourceforge.net> wrote:
>
> Paul Broadbent wrote:
> > I am the game's maintainer. I have not been very active lately for
> various
> > reasons, but plan to get back to kolf very soon and am aiming for it to
> be
> > all done in time for 4.0.
> >
> > You're right, the game desperately needs some art work, it's all
> "programmer
> > art" at the mo :) So if you're volunteering that's great.
>
> Speaking of kolf, it's one of the big users of KImageEffect which
> optimally we would like to get rid of. I haven't actually looked at the
> code, but I'm guessing most of this is for gradients, which are provided
> by Qt these days. Any chance of getting kolf off of kdefx? (Talking
> about artwork and themes, it seems like you might be wanting to do some
> major work here anyway?)
>
> --
> Mathew
> (sorry, .sig file is on the other computer)
>
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