Writing byte data to tags
Glenn McCord
glenn.mccord at gmail.com
Tue Aug 10 23:47:03 CEST 2010
Thanks for the feedback. It's given me some things to try and test.
2010/8/10 Lukáš Lalinský <lalinsky at gmail.com>:
> On Tue, Aug 10, 2010 at 10:21 AM, Glenn McCord <glenn.mccord at gmail.com> wrote:
>> I'm definitely considering it. I was going to use
>>
>> TagLib::FLAC::File f(path);
>> TagLib::ID3v2::Tag *tag = f.ID3v2Tag();
>>
>> and then start adding custom data to a GEOB tag which would be applied
>> to the ID3v2 tag.
>>
>> Looking at the online API:
>> http://developer.kde.org/~wheeler/taglib/api/classTagLib_1_1FLAC_1_1File.html#48569df79341414f29c03d4d3f4191c5
>>
>> it seemed to imply I could write an ID3v2 tag to a FLAC container.
>
> Yes, it's currently possible. That option will go away with TagLib 2.0.
>
>> I'm open to suggestions on a better way to do this though.
>
> If you add ID3v2 tags to FLAC files, you will make them unreadable for
> many players. If you want to store binary data in vorbis comments,
> base64-encode them. People will not be happy, but it's better if you
> make their files unplayable.
>
> Lukas
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