D28272: Avoid copying buffer twice

Vlad Zahorodnii noreply at phabricator.kde.org
Thu Mar 26 11:36:22 GMT 2020


zzag added inline comments.

INLINE COMMENTS

> ahiemstra wrote in screencaststream.cpp:549-563
> The entire framebuffer is superfluous, it is never used. glGetTexImage() reads from the currently bound texture, which in this case is "texture" since you bind it at line 546.

The fbo is gone 8a2286317edf91017a4854814340c48c4552fafe <https://phabricator.kde.org/R838:8a2286317edf91017a4854814340c48c4552fafe>

REPOSITORY
  R838 Flatpak Support: KDE Portal for XDG Desktop

REVISION DETAIL
  https://phabricator.kde.org/D28272

To: jgrulich, #plasma, zzag
Cc: ahiemstra, meven, zzag, plasma-devel, Orage, LeGast00n, The-Feren-OS-Dev, cblack, jraleigh, zachus, fbampaloukas, GB_2, ragreen, ZrenBot, ngraham, himcesjf, lesliezhai, ali-mohamed, jensreuterberg, abetts, sebas, apol, mart
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