Why rotate widgets?

nuno pinheiro nuno at oxygen-icons.org
Tue Sep 7 23:47:38 CEST 2010


On Tuesday 07 September 2010 22:31:51 Anton Kreuzkamp wrote:
> The problem by that is that in perspective transformation you can't simply
> turn it, but you need a vanishing point. Currently QTransform has a method
> to rotate by the X- and Y-Axis but it sets the Y-coordinate automatically
> to 0 (relative to the widgets top) and so the 3D-effect isn't really
> convincing... So you see a GUI for that wouldn't be as simple as
> rotating...
> 
> At the moment my method has the arguments axis (I'm still wondering how to
> use something like Qt::Axis) and the x- and y-coordinates of the vanishing
> point. The next step will be to retransform it on moving (I've still not
> found the right place the moving is done in plasma).
> Would be great if someone could answer these questions :)
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plus this methotds create many pixel problems for mostly 2 dimensional 
creatures such as plasmoids.

wen I do this types of "scaling" I make sure that the source image as alot of 
extra quality, aka is much biguer than the final result...  


-- 
oxygen guy, "I make the pretty pictures"


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