[Okular-devel] Deep analysis of the tiled rendering engine

Mailson Lira mailson at gmail.com
Tue Oct 9 12:34:50 UTC 2012


On Mon, Oct 8, 2012 at 6:08 PM, Albert Astals Cid <aacid at kde.org> wrote:
> El Diumenge, 7 d'octubre de 2012, a les 21:07:08, Mailson Lira va escriure:
>> Hello everyone,
>
> Hi
>
>>
>> I wrote a deep analysis of my GSoC project so other Okular devs
>> understand better what I did.
>>
>> If I wasn't clear in some parts of the article, just give me a touch
>> and I'll explain it better.
>>
>> Link: http://mailson.org/okular/manual/
>
> Great read!

Thanks :D

> Do you think we are ready for the merge or in your opinion there are still
> some things left? (I'm waiting for your "ok" so i go and do my final review,
> no need to do my final review when you're still shuffling some stuff).

I stopped messing around the code. If any bugs are found, I'll wait
until it gets merged.

>
> Cheers,
>   Albert
>

> I've taken the freedom to post a link to it in my blog, it'd be cool if you
> have a look to it in the comming days in case someone posts questions there i
> can't answer (which will be all of them :D)

Cool. I'll keep an eye on it.

>>
>> Cheers.
>> _______________________________________________
>> Okular-devel mailing list
>> Okular-devel at kde.org
>> https://mail.kde.org/mailman/listinfo/okular-devel


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