[Marble-devel] Review Request 118495: Marble input handling refactor. Support for mouse, touch and pinch in MarbleQuickItem.

Adam Dabrowski adamdbrw at gmail.com
Tue Jun 3 12:36:40 UTC 2014


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https://git.reviewboard.kde.org/r/118495/
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(Updated June 3, 2014, 12:36 p.m.)


Review request for Marble and Dennis Nienhüser.


Repository: marble


Description
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Functionalities:
- Mouse, touch and pinch input handling for MarbleQuickItem (keyboard was enabled earlier)

Other changes: 
- Refactored input handling to reuse code, broke into smaller pieces (functions)
- Extended the example (marbleQuick2)

Known issues: 
- Some refactoring still should be done around input classes
- Inertial rotation is disabled by default in MarbleQuickItem because of some issues (mostly touch-related). However, issues are rather minor so feel free to enable it back.


Diffs
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  examples/cpp/marbleQuick2/main.cpp 640baa6 
  examples/cpp/marbleQuick2/main.qml 76947ed 
  src/lib/marble/CMakeLists.txt 4add26b 
  src/lib/marble/MarbleAbstractPresenter.h 7c047ed 
  src/lib/marble/MarbleAbstractPresenter.cpp 98855bb 
  src/lib/marble/MarbleInputHandler.h PRE-CREATION 
  src/lib/marble/MarbleInputHandler.cpp PRE-CREATION 
  src/lib/marble/MarbleQuickItem.h 8fd5657 
  src/lib/marble/MarbleQuickItem.cpp 0ccc0ac 
  src/lib/marble/MarbleWidget.cpp acc270a 
  src/lib/marble/MarbleWidgetInputHandler.h f763d1e 
  src/lib/marble/MarbleWidgetInputHandler.cpp 912c12d 

Diff: https://git.reviewboard.kde.org/r/118495/diff/


Testing (updated)
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- Using these changes since some time in a working app that is based on a MarbleQuickItem subclass (on both unix PC and a touch device)
- Built and run marbleQuick2 example on both PC and a touch device.
- Did good tests for MarbleQuickItem, basic regression testing for MarbleWidget and no testing for Qt4.


Thanks,

Adam Dabrowski

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