[Marble-devel] Review Request 111499: GroundOverlay Rendering

Thibaut Gridel tgridel at free.fr
Sun Jul 14 20:30:18 UTC 2013


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src/lib/MergedLayerDecorator.cpp
<http://git.reviewboard.kde.org/r/111499/#comment26614>

    Why handling this through 2 independent lists?
    It seems there is one image per overlay always...



src/lib/layers/TextureLayer.cpp
<http://git.reviewboard.kde.org/r/111499/#comment26612>

    It seemsw this proxy is of little use as you have another sorting afterwards?



src/lib/layers/TextureLayer.cpp
<http://git.reviewboard.kde.org/r/111499/#comment26613>

    Can the overlay be inserted at the right place instead of asking for a full sort immediately?


- Thibaut Gridel


On July 14, 2013, 9:13 a.m., Adrian Draghici wrote:
> 
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> http://git.reviewboard.kde.org/r/111499/
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> (Updated July 14, 2013, 9:13 a.m.)
> 
> 
> Review request for Marble, Bernhard Beschow, Dennis Nienhüser, Torsten Rahn, and Thibaut Gridel.
> 
> 
> Description
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> This patch adds support for rendering GroundOverlays. A model with filtered GroundOverlays is saved in MarbleModel and used in TextureLayer, where the cache of GroundOverlays is handled. The actual rendering takes place in MergedLayerDecorator.
> 
> 
> Diffs
> -----
> 
>   src/lib/MarbleMap.cpp 102ed0d 
>   src/lib/MarbleModel.h 44a5f61 
>   src/lib/MarbleModel.cpp 3c44f9d 
>   src/lib/MergedLayerDecorator.h 2823cfc 
>   src/lib/MergedLayerDecorator.cpp 6363d8e 
>   src/lib/geodata/data/GeoDataGroundOverlay.h 2e144af 
>   src/lib/geodata/data/GeoDataGroundOverlay.cpp 0a87dc4 
>   src/lib/layers/GeometryLayer.cpp 20fd6a7 
>   src/lib/layers/TextureLayer.h 1dbd114 
>   src/lib/layers/TextureLayer.cpp 5b9e9c9 
> 
> Diff: http://git.reviewboard.kde.org/r/111499/diff/
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> 
> Testing
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> Tested with multiple overlapping overlays, different rotation angles.
> 
> 
> Thanks,
> 
> Adrian Draghici
> 
>

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