D25611: [scene] Fix decoration texture bleeding

Vlad Zahorodnii noreply at phabricator.kde.org
Sat Nov 30 19:56:20 GMT 2019


zzag added inline comments.

INLINE COMMENTS

> fredrik wrote in scene_opengl.cpp:2616
> How does this perform compared to the rotate() function?

Both QPainter::rotate() and QPainter::translate() operate on the world transform matrix. Hence, performance should be the same.

Would you prefer to use the rotate() function instead?

REPOSITORY
  R108 KWin

REVISION DETAIL
  https://phabricator.kde.org/D25611

To: zzag, #kwin
Cc: fredrik, kwin, fvogt, LeGast00n, The-Feren-OS-Dev, sbergeron, jraleigh, fbampaloukas, GB_2, mkulinski, ragreen, jackyalcine, iodelay, crozbo, bwowk, ZrenBot, ngraham, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, romangg, jensreuterberg, abetts, sebas, apol, ahiemstra, mart
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