Adding the local view to the SkyMap

Hy Murveit murveit at gmail.com
Thu Mar 4 05:53:30 GMT 2021


Rob,

You don't need any of those icons anyway, can you get the rest of the files?
In fact, I can't get the icons to work on my system.

If you can get it patched without those, no problem.
If not, let me know and I can remove them from the MR.

Hy


On Wed, Mar 3, 2021 at 9:45 PM Robert Lancaster <rlancaste at gmail.com> wrote:

> I just tried your patch and it seems in order to apply the patch, it needs
> some binary data.  Now I understand that I would need to add my own terrain
> images, but the way the terrain files are included the patch, it won’t
> apply the patch properly.
>
> error: missing binary patch data for
> 'kstars/kstarslite/qml/images/kstars_terrain.png'
> error: binary patch does not apply to
> 'kstars/kstarslite/qml/images/kstars_terrain.png'
> error: kstars/kstarslite/qml/images/kstars_terrain.png: patch does not
> apply
> error: missing binary patch data for
> 'kstars/kstarslite/qml/images/kstars_terrain at 2x.png'
> error: binary patch does not apply to
> 'kstars/kstarslite/qml/images/kstars_terrain at 2x.png'
> error: kstars/kstarslite/qml/images/kstars_terrain at 2x.png: patch does not
> apply
> error: missing binary patch data for
> 'kstars/kstarslite/qml/images/kstars_terrain at 3x.png'
> error: binary patch does not apply to
> 'kstars/kstarslite/qml/images/kstars_terrain at 3x.png'
> error: kstars/kstarslite/qml/images/kstars_terrain at 3x.png: patch does not
> apply
> error: missing binary patch data for
> 'kstars/kstarslite/qml/images/kstars_terrain at 4x.png'
> error: binary patch does not apply to
> 'kstars/kstarslite/qml/images/kstars_terrain at 4x.png'
> error: kstars/kstarslite/qml/images/kstars_terrain at 4x.png: patch does not
> apply
>
> On Mar 4, 2021, at 12:11 AM, Hy Murveit <murveit at gmail.com> wrote:
>
> I encourage you to check out the following MR, and if you like download,
> compile and test.
> https://invent.kde.org/education/kstars/-/merge_requests/230
>
> It's something I've always wanted in KStars--a way to see obstructions
> from the trees and buildings nearby on the SkyMap. It also will facilitate
> future changes like having the scheduler know when an object falls below an
> obstruction, or rises above it. (I know you can do it now to with entry of
> line segments, but I believe that's pretty tedious.)
>
> Here's a screenshot of the KStars SkyMap, with the view from my backyard
> telescope:
> https://photos.app.goo.gl/PqkF2mjczoD1QZon9
>
> This MR is still WIP, and has some rough edges, but I believe it is ready
> for adventurous testers.
>
> Hy
>
>
>
>
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