Adding the local view to the SkyMap
Robert Lancaster
rlancaste at gmail.com
Thu Mar 4 06:08:26 GMT 2021
Oh are those icons ? I assumed since they said terrain that they were your panorama files. I do notice that they are in a qml folder for kstarslite. Or am I misreading that? Are they needed for your patch or are they unrelated?
Sent from my iPhone
> On Mar 4, 2021, at 12:53 AM, Hy Murveit <murveit at gmail.com> wrote:
>
>
> Rob,
>
> You don't need any of those icons anyway, can you get the rest of the files?
> In fact, I can't get the icons to work on my system.
>
> If you can get it patched without those, no problem.
> If not, let me know and I can remove them from the MR.
>
> Hy
>
>
>> On Wed, Mar 3, 2021 at 9:45 PM Robert Lancaster <rlancaste at gmail.com> wrote:
>> I just tried your patch and it seems in order to apply the patch, it needs some binary data. Now I understand that I would need to add my own terrain images, but the way the terrain files are included the patch, it won’t apply the patch properly.
>>
>> error: missing binary patch data for 'kstars/kstarslite/qml/images/kstars_terrain.png'
>> error: binary patch does not apply to 'kstars/kstarslite/qml/images/kstars_terrain.png'
>> error: kstars/kstarslite/qml/images/kstars_terrain.png: patch does not apply
>> error: missing binary patch data for 'kstars/kstarslite/qml/images/kstars_terrain at 2x.png'
>> error: binary patch does not apply to 'kstars/kstarslite/qml/images/kstars_terrain at 2x.png'
>> error: kstars/kstarslite/qml/images/kstars_terrain at 2x.png: patch does not apply
>> error: missing binary patch data for 'kstars/kstarslite/qml/images/kstars_terrain at 3x.png'
>> error: binary patch does not apply to 'kstars/kstarslite/qml/images/kstars_terrain at 3x.png'
>> error: kstars/kstarslite/qml/images/kstars_terrain at 3x.png: patch does not apply
>> error: missing binary patch data for 'kstars/kstarslite/qml/images/kstars_terrain at 4x.png'
>> error: binary patch does not apply to 'kstars/kstarslite/qml/images/kstars_terrain at 4x.png'
>> error: kstars/kstarslite/qml/images/kstars_terrain at 4x.png: patch does not apply
>>
>>> On Mar 4, 2021, at 12:11 AM, Hy Murveit <murveit at gmail.com> wrote:
>>>
>>> I encourage you to check out the following MR, and if you like download, compile and test.
>>> https://invent.kde.org/education/kstars/-/merge_requests/230
>>>
>>> It's something I've always wanted in KStars--a way to see obstructions from the trees and buildings nearby on the SkyMap. It also will facilitate future changes like having the scheduler know when an object falls below an obstruction, or rises above it. (I know you can do it now to with entry of line segments, but I believe that's pretty tedious.)
>>>
>>> Here's a screenshot of the KStars SkyMap, with the view from my backyard telescope:
>>> https://photos.app.goo.gl/PqkF2mjczoD1QZon9
>>>
>>> This MR is still WIP, and has some rough edges, but I believe it is ready for adventurous testers.
>>>
>>> Hy
>>>
>>>
>>
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