[Kstars-devel] Skymap update() in Qt backend vs. OpenGL

Akarsh Simha akarshsimha at gmail.com
Sat Oct 6 22:58:05 UTC 2012


> screen using the OpenGL backend, and sometimes I have to drag the
> skymap in order the see the telescope crosshair motion, but the redraw
> is immediate using the Qt backend and the crosshair moves as it
> supposed to. Any reason for this?

The cross-hairs are (IIRC) drawn after the map is rendered by the
SkyMapDrawAbstract::drawOverlays() method.

It is possible that we are not calling it correctly when the map is
repainted. Not sure, need to investigate.

Regards
Akarsh


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