[Kstars-devel] Skymap update() in Qt backend vs. OpenGL
Akarsh Simha
akarshsimha at gmail.com
Sat Oct 6 23:00:01 UTC 2012
On Fri, Oct 05, 2012 at 12:21:24AM +0300, Jasem Mutlaq wrote:
> Hello,
>
> I just noticed that the telescope crosshair is not being updated
> properly in the skymap. A call to map()->update is being made whenever
> new coords arrive. It takes a few seconds to see the update on the
> screen using the OpenGL backend, and sometimes I have to drag the
> skymap in order the see the telescope crosshair motion, but the redraw
> is immediate using the Qt backend and the crosshair moves as it
> supposed to. Any reason for this?
Hi Jasem
I can't seem to reproduce this. Can I have any more details on how you
triggered the problem?
Regards
Akarsh
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