Adding new things
CARVALHO Luis Passos
luis.passos at enabler.com
Wed Mar 24 17:27:53 CET 2004
Hi!
Fine by me. Time is a limited commodity for all of us lately, it seems.
My current development is focusing on the object library and fleshing out the dcop interface when I need to take a break from that.
Regards,
Luis
> -----Original Message-----
> From: Leon Pennington [mailto:leon at leonscape.co.uk]
> Sent: quarta-feira, 24 de Março de 2004 16:26
> To: KPovDevel
> Subject: Adding new things
>
>
> Hi everyone,
>
> I've been a little busy lately on other things, but I've
> solved them now. So
> back to KPM. Since I still don't seem to be receiving mail
> properly, I'll be
> watching the logs for the mailing list rather than relying on
> the things
> coming through here. So if I take some time to reply, you'll know why.
>
> I'm going to concentrate on KPM for the moment rather than
> the plugin, So I've
> been making alist of things I'd like to do.
>
> 1. Get mesh working as was suggested by Andreas. (Mesh2?)
> 2. Adding missing keywords like double_illuminate, no_image etc..
> 3. Other objects.
> 4. text Highlighting for Raw povray.
>
> I hope to get a lot of stuff done before the next release. Is
> this Okay with
> everyone? or should I be focusing my efforts on some other pieces?
>
> I've also been taking a good look at CSG libs and other
> things, but I think to
> get it to work successfully, would require a little reworking
> on the drawing
> side ( line and points don't give enough info for this to
> work ). and more
> functions from graphicalObject ( i.e inside outside etc. ).
> If I have time I
> would like to give it a try, but I think getting everthing
> else in is more
> important at the moment.
>
> --
> Leon Pennington
>
> "Programming, it's an art form that fights back."
>
> List archive and information:
> https://mail.kde.org/mailman/listinfo/kpovmodeler-devel
>
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