Relicensing Krita as LGPLv2+

Wolthera griffinvalley at gmail.com
Sun Jan 8 00:58:53 UTC 2017


These situations use an amazingly untested construction where there's a
glue library that can link to GPL without having the main plugin be forced
to follow GPL. The same can be said of MuseScore and VLC.

Sven's concern is quite valid though. I think that we kind of need to
wonder whether questions about the appstore shouldn't just be forwarded to
the mailing list so that boud shouldn't have to answer them, especially
because I haven't come across such questions myself, meaning that there's a
significant chunk of people who do know how to use it on OSX. The problem
being that people who don't are about computer literate enough to mail the
foundation email but not use the 20 other places they could ask about this.
For OSX, the only thing I am really worried about is signing of OSX
packages, because if that becomes mandatory we might as well give up.

On Sat, Jan 7, 2017 at 10:01 PM, Paragon <french.paragon at gmail.com> wrote:

> Blender and Natron are under a GPL license but there are comercial plugins
> for both of them. (And even commercial "forks" of blender, or at least
> builds of blenders that are sold with a commercial closed software, like
> vray). So I don't think relicensing under lgpl will change much on this
> case. Tell me if i'm wrong ???
>
>
> Le 07. 01. 17 à 21:37, Sven Langkamp a écrit :
>
> On Thu, Jan 5, 2017 at 10:13 AM, Boudewijn Rempt < <boud at valdyas.org>
> boud at valdyas.org> wrote:
>
>> Hi,
>>
>> Umpteenth draft of this mail, but I think we should consider relicensing
>> the GPL code in Krita to LGPL.
>>
>> One reason is that now that Krita is on its own, the mix of LGPL library
>> code inherited from koffice/calligra and GPL library code inherited from
>> Krita makes it hard to move code around; like we just did in the svg
>> branch, creating the kritacommand library from code from krita/image
>> and libs/kundo2. That code needs to be relicensed to LGPL before we
>> merge the branch, of course.
>>
>
> We could go to GPL for the complete repository and never have to relicense
> anything again. It also doesn't happen that often that files need to be
> moved across libaries and I have done some relicensing for this in the past.
>
>
>> Another reason is that there are too many macOS users who get confused
>> when they install an application that's not in the app store, and we
>> cannot publish GPL software in the app store. I wish I could just shrug
>> that off, and I've done that until 3.1, but it's getting quite a
>> support burden.
>>
>
> This is somewhat of a grey area. At least the FSF thinks that even the
> LGPL isn't compatible with the App Store.
>
> https://www.fsf.org/blogs/licensing/left-wondering-why-
> vlc-relicensed-some-code-to-lgpl
>
> VLC did the same relicensing and is in the App Store, so it works for now.
> But I wouldn't bet on that for the future.
>
> Beside that I don't like that Apple indirectly dictates our licensing.
>
> I haven't found a script yet that will figure out who owns copyright
>> on the original GPL'ed krita code only -- running things like git fame
>> only works on the whole repo, most of which is LGPL already...
>>
>
> I'm remain sceptical about this for now.
>
> There is another issue that should be considered. Due to the heavy use of
> plugins in Krita it would become very easy to extend Krita with
> closed-source plugins. Pratically is would be possible to make a
> close-source version on top of the existing code. This may sound
> hypothetical, but we had this in the past were the license prevented a
> commercial fork. Do we allow that? I think that's something that should at
> least be considered.
>
>
>


-- 
Wolthera
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