My 16bit texture templates seem to crash Krit

Dmitry Kazakov dimula73 at gmail.com
Tue Mar 12 07:29:11 UTC 2013


The template "1k 16 bit scalar" creates the image in Grayscale colorspace
(written in statusbar), but the color selector still works in RGB. That is
a problem in loading.

On Tue, Mar 12, 2013 at 11:14 AM, Boudewijn Rempt <boud at valdyas.org> wrote:

> On Tuesday 12 March 2013 Mar, Dmitry Kazakov wrote:
> > Ok, it looks like there is something really weird with the loading code,
> > because creating the same images with "custom image" dialog works fine.
> >
> > What's more, when loading failing tempates, the color selector shows RGB
> > (!) triangle instead of a grayscale one. The not-failing templates show
> > expected Grayscale triangle.
> >
>
> Hm... I see that in the case of for instance texture 2k 16 bit scalar the
> image is gray 16 integer, and the layer is rgba 32f -- that is probably not
> what Simon intended creating the templates, but it should work...
>
> --
> Boudewijn Rempt
> http://www.valdyas.org, http://www.krita.org, http://www.boudewijnrempt.nl
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>



-- 
Dmitry Kazakov
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