My 16bit texture templates seem to crash Krit

Boudewijn Rempt boud at valdyas.org
Tue Mar 12 07:14:33 UTC 2013


On Tuesday 12 March 2013 Mar, Dmitry Kazakov wrote:
> Ok, it looks like there is something really weird with the loading code,
> because creating the same images with "custom image" dialog works fine.
> 
> What's more, when loading failing tempates, the color selector shows RGB
> (!) triangle instead of a grayscale one. The not-failing templates show
> expected Grayscale triangle.
> 

Hm... I see that in the case of for instance texture 2k 16 bit scalar the image is gray 16 integer, and the layer is rgba 32f -- that is probably not what Simon intended creating the templates, but it should work...

-- 
Boudewijn Rempt
http://www.valdyas.org, http://www.krita.org, http://www.boudewijnrempt.nl


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