Krita demo at Digital Domain London was a success.
Simon Legrand
legrand.simon at gmail.com
Mon Jun 4 21:24:51 UTC 2012
On Mon, Jun 4, 2012 at 10:22 PM, Sven Langkamp <sven.langkamp at gmail.com>wrote:
> On Mon, Jun 4, 2012 at 10:57 PM, Simon Legrand <legrand.simon at gmail.com>wrote:
>
>> Oh and I almost forgot the possibility for a rather non-linear workflow.
>> Filter layers, layer groups and a lot of the layer management features are
>> great.
>>
>> As VFX artists and TDs the more we can do non-linearly the happier we
>> are. The hard thing about what we do isn't creating cool 3D things, it's
>> implementing the Director's changes over and over again. For this we need
>> to 'bake' as little as possible of what we do. Hence the popular workflows
>> of packages like Nuke and Houdini and why packages like 3dsMax and After
>> Effects aren't really used in large studios.
>>
>>
> Interesting, never thought about it that way. I remember the Krita meeting
> where we discussed these things e.g. to using nodes instead of layers. The
> conclusion was that great artists would get it right the first time.
>
Lol. Wow. Hmmmyeah, that kind of statement would get you shot where I come
from. :)
>
>
>>
>> On Mon, Jun 4, 2012 at 9:50 PM, Simon Legrand <legrand.simon at gmail.com>wrote:
>>
>>> The most successful aspect of it is that it seemed to be able to deal
>>> with pretty large images at high bit depth natively. The next thing was the
>>> familiar UI. People in my industry feel at home with QT as most of our
>>> vendors use it. Also Krita has a photoshop-esque design that made everyone
>>> feel comfortable. But it was the brush engine got the biggest wows.
>>>
>>> Of course it was merely a preliminary demo to see if artists were
>>> willing to put a bit of a 'bump' in their workflow (by using Krita instead
>>> of photoshop) for the greater good. Most were and by next week I have to
>>> have a 64bit version installed in our package manager. {Gulp}
>>>
>>> The best thing about it was that even artists with a windows machine and
>>> potatoshop installed in addition to their Linux box showed a definite
>>> interest in testing Krita. I was expecting to only win over the poor sods
>>> who only have access to Gimp, but it seemed to win over a lot more people
>>> than I expected.
>>>
>>> Photoshop has a lot of bells and whistles that we don't need in VFX, if
>>> Krita focuses on performance and scalability, it will take photoshop's cake
>>> in VFX quite easily I believe.
>>>
>>>
>>>
>>> On Mon, Jun 4, 2012 at 6:43 PM, Sven Langkamp <sven.langkamp at gmail.com>wrote:
>>>
>>>> On Mon, Jun 4, 2012 at 12:14 AM, Simon Legrand <
>>>> legrand.simon at gmail.com> wrote:
>>>>
>>>>> Last Friday I ran a Krita demo at Digital Domain London which went
>>>>> amazingly well.
>>>>> The feedback from the artists was along the lines of: "Wow. I didn't
>>>>> realise it was going to be THAT good".
>>>>>
>>>>
>>>> What feature was that? What were the favorites?
>>>>
>>>>
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>>>>
>>>
>>>
>>> --
>>> Simon Legrand
>>> http://slegrand.blogspot.com/
>>>
>>
>>
>>
>> --
>> Simon Legrand
>> http://slegrand.blogspot.com/
>>
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>>
>
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--
Simon Legrand
http://slegrand.blogspot.com/
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