Krita demo at Digital Domain London was a success.

Sven Langkamp sven.langkamp at gmail.com
Mon Jun 4 21:22:54 UTC 2012


On Mon, Jun 4, 2012 at 10:57 PM, Simon Legrand <legrand.simon at gmail.com>wrote:

> Oh and I almost forgot the possibility for a rather non-linear workflow.
> Filter layers, layer groups and a lot of the layer management features are
> great.
>
> As VFX artists and TDs the more we can do non-linearly the happier we are.
> The hard thing about what we do isn't creating cool 3D things, it's
> implementing the Director's changes over and over again. For this we need
> to 'bake' as little as possible of what we do. Hence the popular workflows
> of packages like Nuke and Houdini and why packages like 3dsMax and After
> Effects aren't really used in large studios.
>
>
Interesting, never thought about it that way. I remember the Krita meeting
where we discussed these things e.g. to using nodes instead of layers. The
conclusion was that great artists would get it right the first time.


>
> On Mon, Jun 4, 2012 at 9:50 PM, Simon Legrand <legrand.simon at gmail.com>wrote:
>
>> The most successful aspect of it is that it seemed to be able to deal
>> with pretty large images at high bit depth natively. The next thing was the
>> familiar UI. People in my industry feel at home with QT as most of our
>> vendors use it. Also Krita has a photoshop-esque design that made everyone
>> feel comfortable. But it was the brush engine got the biggest wows.
>>
>> Of course it was merely a preliminary demo to see if artists were willing
>> to put a bit of a 'bump' in their workflow (by using Krita instead of
>> photoshop) for the greater good. Most were and by next week I have to have
>> a 64bit version installed in our package manager. {Gulp}
>>
>> The best thing about it was that even artists with a windows machine and
>> potatoshop installed in addition to their Linux box showed a definite
>> interest in testing Krita. I was expecting to only win over the poor sods
>> who only have access to Gimp, but it seemed to win over a lot more people
>> than I expected.
>>
>> Photoshop has a lot of bells and whistles that we don't need in VFX, if
>> Krita focuses on performance and scalability, it will take photoshop's cake
>> in VFX quite easily I believe.
>>
>>
>>
>>  On Mon, Jun 4, 2012 at 6:43 PM, Sven Langkamp <sven.langkamp at gmail.com>wrote:
>>
>>>  On Mon, Jun 4, 2012 at 12:14 AM, Simon Legrand <legrand.simon at gmail.com
>>> > wrote:
>>>
>>>> Last Friday I ran a Krita demo at Digital Domain London which went
>>>> amazingly well.
>>>> The feedback from the artists was along the lines of: "Wow. I didn't
>>>> realise it was going to be THAT good".
>>>>
>>>
>>> What feature was that? What were the favorites?
>>>
>>>
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>>
>>
>> --
>> Simon Legrand
>> http://slegrand.blogspot.com/
>>
>
>
>
> --
> Simon Legrand
> http://slegrand.blogspot.com/
>
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