About mipmapping and further planning

Dmitry Kazakov dimula73 at gmail.com
Sat Jul 10 13:36:54 CEST 2010


> For the paintops: What would it require to get a paintop to work with
> mipmapping? Maybe we would just special case for the most common paintops
> like pixel brush to enable them to paint on a scale-down version. It would
> be just an approximation, but it might be worth the work if it's close
> enough to the real result.
>

We will need to be able to save a vector trace of the paintop *somewhere* to
populate the stroke from the top of the pyramid to the bottom as well. And
it'll be quite difficult to achieve.

-- 
Dmitry Kazakov
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