About mipmapping and further planning

Cyrille Berger cberger at cberger.net
Mon Jul 12 13:58:41 CEST 2010


On Saturday 10 July 2010, Dmitry Kazakov wrote:
> > For the paintops: What would it require to get a paintop to work with
> > mipmapping? Maybe we would just special case for the most common paintops
> > like pixel brush to enable them to paint on a scale-down version. It
> > would be just an approximation, but it might be worth the work if it's
> > close enough to the real result.
> 
> We will need to be able to save a vector trace of the paintop *somewhere*
> to populate the stroke from the top of the pyramid to the bottom as well.
> And it'll be quite difficult to achieve.
Actually... we do already save a vector trace of the paintop :D The difficult 
part is to scale paintop.

-- 
Cyrille Berger


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