New Tiled Data Manager ideas and tests
dimula73 at gmail.com
Tue Jun 2 11:55:14 CEST 2009
> You'll get a massive speedup if you override new/delete for KisTileData and
> use a pool allocator. Also you KisTileData::m_data should be pool allocated
> as well.
Thanks, i'll try it. Btw, does Qt have pooling functionality from box? Or i
should use boot or write myself?
At the moment creation of processors doesn't make any sense, as it's cached.
Most problems are inside _calling_ constructors of all the objects created.
I'm going to try some inlining...
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