New Tiled Data Manager ideas and tests
bensch128 at yahoo.com
Tue Jun 2 00:07:59 CEST 2009
> functionality? That's
> why i like this idea! Simple reading/writing i too easy job
> for two cores and they are stuck in the bottleneck - shared
> memory controller. But scaling and other stuff... they are
> good pretenders for TileProcessors. But first i should solve
> problems with object-oriented stuff (constructors, etc.)
> that takes about 20% of time.
You'll get a massive speedup if you override new/delete for KisTileData and use a pool allocator. Also you KisTileData::m_data should be pool allocated as well.
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