Introduction and New Composite Ops - Hard light and Soft Light
Boudewijn Rempt
boud at valdyas.org
Fri Sep 7 08:24:50 CEST 2007
On Friday 07 September 2007 03:41, Warren Baird wrote:
> That's good to hear... One of the things I'd like to experiment with
> is in creating new and interesting composite modes... Initially I'll
> probably do it by just recompiling krita --- but that isn't necessarily
> an ideal solution. Has any thought been given to making composite ops
> plug ins?
Yes, and we've gone a bit in that direction in 2.0, by making composite ops
separate classes. It would be fairly simple to make composite ops plug-ins
now.
> Or even a 'live' composite op, where users can specify
> formulas interactively? I'm guessing that an interpreted language
> would be way too slow, but maybe some kinda magic that compiled a shared
> object on the fly and linked it in...
Cool idea... I don't think the compiling-on-the-fly would work; but we could
either smile winningly at our opengl guru's, Adrian and Tom, and ask them how
hard it would be to allow glsl shaders for composite ops, or we could use one
of the exising math packages to specify formulas that get executed. Or we
could create a special kind of group node or filter node that processes two
layers to produce one result and make this work with the existing glsl filter
plugin.
--
Boudewijn Rempt
http://www.valdyas.org/fading/index.cgi
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