Vector/Shape Selection

Boudewijn Rempt boud at valdyas.org
Wed Jun 13 20:18:44 CEST 2007


On Wednesday 13 June 2007, Sven Langkamp wrote:
> On 6/12/07, Boudewijn Rempt <boud at valdyas.org> wrote:
> > On Monday 11 June 2007, Sven Langkamp wrote:
> > > Boud and Thomas criticised that too many shape could get overwhelming
> > > and confuse the user. The proposed solutions for this were
> > > auto-merging shapes and grouping of shape.
> >
> > Well, not exactly: what I think is confusing is the interaction between
> > shape
> > layers and shape selections -- I'm not sure we've got that properly
> > working. But it's worth it to experiment with. Also, code-wise we've got
> > our third KoCanvasBase implementation now, if I am seeing it correctly.
> > Not sure whether that's a big problem, but it is a bit complicated.
>
> In fact the canvas implementation is completly empty. The canvas is
> only needed because KoShapeManager needs it. I also had to make
> KisPaintDevice::image public again as I needed the image for the view
> converter.

Ah, er... Could you put an "XXX: boud look at this" next to that? There must 
be a better way, but I don't have the time to look at it until next week.

-- 
Boudewijn Rempt 
http://www.valdyas.org/fading/index.cgi
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