Vector/Shape Selection

Sven Langkamp sven.langkamp at gmail.com
Wed Jun 13 00:34:46 CEST 2007


On 6/12/07, Boudewijn Rempt <boud at valdyas.org> wrote:
> On Monday 11 June 2007, Sven Langkamp wrote:
>
> > Boud and Thomas criticised that too many shape could get overwhelming
> > and confuse the user. The proposed solutions for this were
> > auto-merging shapes and grouping of shape.
>
> Well, not exactly: what I think is confusing is the interaction between
> shape
> layers and shape selections -- I'm not sure we've got that properly working.
> But it's worth it to experiment with. Also, code-wise we've got our third
> KoCanvasBase implementation now, if I am seeing it correctly. Not sure
> whether that's a big problem, but it is a bit complicated.
In fact the canvas implementation is completly empty. The canvas is
only needed because KoShapeManager needs it. I also had to make
KisPaintDevice::image public again as I needed the image for the view
converter.


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