For the future -- lcms and big images
Boudewijn Rempt
boud at valdyas.org
Tue Feb 7 17:30:52 CET 2006
On Tuesday 07 February 2006 17:28, Bart Coppens wrote:
> On Tuesday 07 February 2006 17:18, Boudewijn Rempt wrote:
> > The problem here is, I guess, that we want the OpenGL path to handle
> > scaling and conversion to the display profile.
> >
> > But maybe we can come up with a smart hack to experiment with speeding
> > this up?
>
> I can see why you'd want that, using OpenGL is _insanely_ much faster with
> this 3000x3000 image (loading time 22s -> 10s, zooming out to minimal zoom
> level is _very smooth_). But I guess for much more insanely large images
> that even opengl would start to become slow, with all the transferring of
> data taking place?
> In any case, keeping the OpenGL path separate for this is a good idea, it
> seems.
Sorry, wasn't clear. I wanted a way to speedup the QPainter path, while
keeping OpenGL the way it is.
--
Boudewijn Rempt
http://www.valdyas.org/fading/index.cgi
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