new to KDevelop - compilation issue (Andreas Pakulat)
sajis997 at student.liu.se
Sat Jul 28 10:59:24 UTC 2007
I did manage to port a opengl application to the KDevelop environment and it
But there is some user interaction involved in that application, where with
i load different mesh data structure, and this is where i get stuck, the
system do not seems to respond
to the keyboard input.
i would like to have some idea on that, what am i missing in the process or
what else do i have to
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