new to KDevelop - compilation issue (Andreas Pakulat)

Sajjadul Islam sajis997 at student.liu.se
Sat Jul 28 11:59:24 BST 2007


Hello Andreas,

I did manage to port a opengl application to the KDevelop environment and it
compiled fine.

But there is some user interaction involved in that application, where with
particular keyboard
i load different mesh data structure, and this is where i get stuck, the
system do not seems to respond
to the keyboard input.

i would like to have some idea on that, what am i missing in the process or
what else do i have to
do?



Regards,
Sajjad
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