Cross platform development

Jean-Michel POURE jm.poure at freesurf.fr
Sun Sep 2 13:28:46 BST 2001


Dear Ralph,

Thank you for your answer.

>That depends on what you intend to do. Generally, I'd say that if you want to
>use Qt, then the way to go is currently: develop your stuff in kdevelop, add
>.pro files to your project that you have to maintain yourself and use tmake
>to generate the windows Makefile with that so you can compile the windows
>version with nmake under windows.
OK. Are there plans to support .pro files in KDevelop 2.2?
Are Gideon and KDevelop 2.2 the same products?

>If you're not depending on Qt, you could as
>well use cygnus under windows and the gnutools, so the automake setup is
>supposed to work there as well, but I can't confirm this to 100%.
We will probably be depending on Qt 3.0.
I prefer native compilation because it seems more natural than relying on 
Cygwin layer.
Furthermore KDE will, sooner or later, be ported natively to Windows.

>The best would be to use tmake additionally to your project and compile 
>under VC++ on
>windows currently; that's how other companies do it right now.
OK.

Best regards,
Jean-Michel POURE
pgAdmin Development Team
http://pgadmin.postgresql.org

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