Integration of kuml in kdevelop

Ralf Nolden Ralf.Nolden at post.rwth-aachen.de
Mon Oct 18 06:49:48 BST 1999


p_george wrote:
> 
> I've tried the first snapshot of kuml. I had some strange inconstancies
> when editing 'kuml.kdevprj', but manually editing Makefiles made it
> compile.
> 
> I would like to know if you plan to integrate kuml in kdevelop. If yes,
> I think it should be inserted the way kwrite code is, in order to allow
> kuml to interact with the C++ parser of kdevelop through CClassStore for
> example. It is also necessary if we would like to add classes, methods
> and so on from kuml. I don't know if there is a trivial way to make
> communication from kdevelop and other applications, except inserting the
> code inside kdevelop itself.
> 
> I don't think kuml will be useful if made a swallowed application like
> kpaint or ktranslator.
> 
> Of course to integrate kuml inside kdevelop will bind it to C++ and make
> it less customizable to other languages, until kdevelop parses them, but
> it may be a good idea to have a reasonable goal to achieve at a first
> time.

You could make a patch like for the debugger or objective-c support.
When kuml is supposed to be stable, then we should integrate the code if
the others agree. The dependency on C++ can maybe avoided by usage
dependence on the project type.

Ralf





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