Building a library and executable with 300 C++ files.

Michael Hart michael.george.hart at gmail.com
Mon Nov 29 15:24:32 UTC 2010


First of all my project is not a Kdevelop project.

Second, like the many people I was trying to move from VS to Kdevelop under
LINUX I don't want spend a time learning about any build system. I want to
do as I always did under kdevelop 3 and VS; select and add files to a
project and press a build button

Is this even possible under Kdevelop 4. If not what is the easiest way to do
such a thing?


On Mon, Nov 29, 2010 at 10:11 AM, Aleix Pol <aleixpol at kde.org> wrote:

> On Mon, Nov 29, 2010 at 3:58 PM, Michael Hart <
> michael.george.hart at gmail.com> wrote:
>
>> I know this to be very simple to do with Kdevelop 3.x.y and for that
>> matter MV visual studio
>>
>> Today is my last attempt to use Kdevelop4 and because kdevelop3 is broken
>> under all versions of openSuSE 11.x I have to totally abandon the Kdevelop
>> environment in favor of something else for the only great think I see about
>> Kdevelop 4 thus far is the intellisence of the editor.
>>
>>
>> I have about 300 C++ files in a directory and all I want to compile them
>> into a libraries and executable without resorting to some type of manual
>> convolution with the build system such as Cmake
>>
>> Kdevelop 3 and for that matter all the other IDEs I have ever used over
>> that past 10 years you simply add the file to a project or even easier a
>> directory and you are ready to build.
>>
>> Kdevelop 4 environment seems to want me to manually manipulate
>> CMakeList.txt file.
>>
>> Is there an automated way to make these CMakeLIst.txt files?
>>
>>
>>
>> --
>> KDevelop-devel mailing list
>> KDevelop-devel at kdevelop.org
>> https://barney.cs.uni-potsdam.de/mailman/listinfo/kdevelop-devel
>>
>>
> Hi Michael!
> The thing is that given that cmake is a complex language, kdevelop's cmake
> project support changes the project itself and then asks you to accept the
> change, because in most cases there are many ways to do all these things.
>
> If you don't know cmake a lot, you probably want to accept it, but if you
> want to use cmake you probably want to learn it too.
>
> KDevelop3 couldn't modify cmake projects (not for adding c++ files or
> anything)
>
> Aleix
>
> --
> KDevelop-devel mailing list
> KDevelop-devel at kdevelop.org
> https://barney.cs.uni-potsdam.de/mailman/listinfo/kdevelop-devel
>
>
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