First of all my project is not a Kdevelop project.<br><br>Second, like the many people I was trying to move from VS to Kdevelop under LINUX I don't want spend a time learning about any build system. I want to do as I always did under kdevelop 3 and VS; select and add files to a project and press a build button <br>
<br>Is this even possible under Kdevelop 4. If not what is the easiest way to do such a thing?<br><br><br><div class="gmail_quote">On Mon, Nov 29, 2010 at 10:11 AM, Aleix Pol <span dir="ltr"><<a href="mailto:aleixpol@kde.org">aleixpol@kde.org</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;"><div class="gmail_quote"><div><div></div><div class="h5">On Mon, Nov 29, 2010 at 3:58 PM, Michael Hart <span dir="ltr"><<a href="mailto:michael.george.hart@gmail.com" target="_blank">michael.george.hart@gmail.com</a>></span> wrote:<br>
</div></div><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;"><div><div></div><div class="h5">
I know this to be very simple to do with Kdevelop 3.x.y and for that matter MV visual studio<br><br>Today is my last attempt to use Kdevelop4 and because kdevelop3 is
broken under all versions of openSuSE 11.x I have to totally abandon the
Kdevelop environment in favor of something else for the only great think I see about Kdevelop 4 thus far is the intellisence of the editor.<br><br><br>I have about 300 C++ files in a
directory and all I want to compile them into a libraries and executable
without resorting to some type of manual convolution with the build
system such as Cmake<br><br>Kdevelop 3 and for that matter all the other IDEs I have ever used over that past 10 years you simply add the file to a project or even easier a directory and you are ready to build.<br><br>Kdevelop 4 environment seems to want me to manually manipulate CMakeList.txt file.<br>
<br>Is there an automated way to make these CMakeLIst.txt files?<br><br><br>
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<br></blockquote></div><div><br></div><div>Hi Michael!</div><div>The thing is that given that cmake is a complex language, kdevelop's cmake project support changes the project itself and then asks you to accept the change, because in most cases there are many ways to do all these things.</div>
<div><br></div><div>If you don't know cmake a lot, you probably want to accept it, but if you want to use cmake you probably want to learn it too.</div><div><br></div><div>KDevelop3 couldn't modify cmake projects (not for adding c++ files or anything)</div>
<div><br></div><font color="#888888"><div>Aleix</div>
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