Building a library and executable with 300 C++ files.

Aleix Pol aleixpol at
Mon Nov 29 15:11:54 UTC 2010

On Mon, Nov 29, 2010 at 3:58 PM, Michael Hart < at
> wrote:

> I know this to be very simple to do with Kdevelop 3.x.y and for that matter
> MV visual studio
> Today is my last attempt to use Kdevelop4 and because kdevelop3 is broken
> under all versions of openSuSE 11.x I have to totally abandon the Kdevelop
> environment in favor of something else for the only great think I see about
> Kdevelop 4 thus far is the intellisence of the editor.
> I have about 300 C++ files in a directory and all I want to compile them
> into a libraries and executable without resorting to some type of manual
> convolution with the build system such as Cmake
> Kdevelop 3 and for that matter all the other IDEs I have ever used over
> that past 10 years you simply add the file to a project or even easier a
> directory and you are ready to build.
> Kdevelop 4 environment seems to want me to manually manipulate
> CMakeList.txt file.
> Is there an automated way to make these CMakeLIst.txt files?
> --
> KDevelop-devel mailing list
> KDevelop-devel at
Hi Michael!
The thing is that given that cmake is a complex language, kdevelop's cmake
project support changes the project itself and then asks you to accept the
change, because in most cases there are many ways to do all these things.

If you don't know cmake a lot, you probably want to accept it, but if you
want to use cmake you probably want to learn it too.

KDevelop3 couldn't modify cmake projects (not for adding c++ files or

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