Commited QtDesigner stuff
sh at caldera.de
Tue Aug 15 16:04:21 UTC 2000
On Tue, 15 Aug 2000, Reginald Stadlbauer wrote:
> On Tue, 15 Aug 2000, you wrote:
> > Reginald Stadlbauer a écrit :
> > > Cool, I'm just checking the 1.0 branch aus.
> > Ok, tell me if it works as you would expect.
> > > > The problem now is that we must find a way to call the uic on the .ui
> > > > files. Do you have an idea about how should the user do this ?
> > > > Perhaps the best would be to modify the compile and build commands so
> > > > that they automatically compiles the ui files if they have been
> > > > modified ?
> > >
> > > Yes, it really should be integrated in the build system (just like moc).
> > > But didn't Ralph mention earlier,
> > Yes.
> > > that he basically did that already. Also Coolo
> > > is working on getting the uic stuff into the KDE buildsystem, but I have
> > > no idea how close this goes together.
> > Ok, so I will leave this part to them.
> > Do you think kde2 widgets could be integrated in Qt Designer ? I hope
> > TrollTech wouldn't mind if we do this.
> > Do some people from TrollTech have some idea about how to do it or could
> > help ?
> I thought about that too, and just discussed it with some people here. I'll
> add some stuff to the designer that you can compile it with KDE support which
> means it gets the KDE widgets then (we have some VisualStudio dependend tsuff
> in the integration directory anway, I'll just add a kdevelop integration
> there too).
> So you will then just configure the Qt package with -have-kde or so and then
> you get that. I hope that's good enough. ASA I have something I'll let you
> know. BTW: We would need icons for these widgets then. Anybody out there who
> wants to do them. And are we talking about supporting all KDE widgets, or
> only some which make sense in dialogs (which ones?)
If you are planning a KDE extension anyway, why not make the extension use
KLibLoader, so you could dynamically load any widgets? That would be
I'm even volunteering to hack this stuff ;-)
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