[Kdenlive-devel] Uploaded specification V0.05

Rolf Dubitzky dubitzky at pktw06.phy.tu-dresden.de
Wed Nov 20 10:27:31 UTC 2002


On Tuesday 19 November 2002 08:54 pm, Jason Wood wrote:
> I think the Communicate Capabilities will neevd to be broken up into two
> parts:
>
> Medium	- Communicate Effect Capabilities.
> Low		- Communicate Other Capabilities
> The reasoning for this is that I want to build a generic interface for
> handling effects into Kdenlive, which is what I will have to do anyway to
> be able to handle any effects that are available, and for that the renderer
> will need to be able to pass the effects it is capable of to the GUI.

Agreed. That makes sense.

> What do you mean by storyboard here? The scenes and effect tree contained
> within are defined on page 11 onwards, or are you talking about something
> else?

No I am talking about this, but actually I can only find very few actuall 
definitions:

 <scene duration=”0:0:10:12”>
 	<!-- Effect/input tree goes here -->
 </scene>

ok. 

 <effectname>
	<inputs>
		<input file=”test.avi/>
		<anothereffect>
			<!-- parameters go here-->
		</anothereffect>
	</inputs>
	[... effect parameters ...]
 </effectname>


Ok, as a first step we can keep it very simple, but we will _at_least_ need 
define in and out points for the 'inputs'

  <input file="test.avi" start=3.345345 length=234.55643>

Later it will be necessary to pass some more coordinates to position the 
inputs wrt. to each other and the effects. I think that's what I meant. We 
can maybe skip that for now.

Cheers,
Rolf

***************************************************************
 Rolf Dubitzky  
 e-mail: Rolf.Dubitzky at Physik.TU-Dresden.de
 s-mail see http://hep.phy.tu-dresden.de/~dubitzky/
***************************************************************






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