[kde-solaris] Pkgtools, 64-bit, etc.
Lars Tunkrans
lars.tunkrans at bredband.net
Sat Apr 26 02:04:31 CEST 2003
Hello,
t
I have spent some time building Subsystems needed by KDE3.x on
SPARC/SOLARIS9
using Forte7 / studio7 .
libpng, liblcms, libmng, samba , pilotlink, libmal, libbzip2,
libz, SDL, ....
all 32-bit.
Problem with 64 bit binaries seems to bee that you need to have all
the libraries that you intend to link
with in 64 bit version. Or it's probable that my knowledge of these
things is too limited.
anyway when I tried to build 64-bit binaries/libraries and the Build
needs to link with another
library that exists only in 32.bit version the linking fails.
I have built KDE. 3.1.1 with Gcc 3.2.2 on solaris 9 with
Xrender.
this was almost automatic as soon as I had solaris 9 12/02
installed plus the latest Xsun Patch
for Xrender .
Why do you guys want 64 bit mode. It is unlikley that it would
yield any greater amount of performance.
I belive that greater performance benefits could be had from
utilising such things as the
SUN Performance library and the SUN Media Libraries. Actually
the guys at Chalmers institute
of technology here in sweden who produces the XinePlugin for
NOATUN in KDE Miultimedia suite
has built a Media Library interface. Then there is the " cc
-lfast " linking option , not the same as
"cc -fast " that has optimised arithmetic routins for specific
proccessor types.
How can we produce KDE binaries that uses the VIS- instructionset
optimally ?
To try to discern these areas will probably yield more benefit
than just a recompile in 64 bit.
64-bit mode is as far as I understand for building apps with huge
datasets . ( > 4 GB )
//Lars
Stefan Teleman wrote:
>So, i am basically taking an opinion poll :-). Please vote for either
>Solaris 8 64-bit (should take 4-5 weeks) or Solaris 9 with Xrender
>(don't really know how long it would take, there are too many
>variables, probably a couple of months). I wish i could do it faster,
>but, unfortunately, i can only work on this evenings and weekends.
>
>
>
>
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