[KDE/Mac] Success at last (sort of)
Ian Wadham
iandw.au at gmail.com
Thu May 29 12:24:50 UTC 2014
Hi Marko,
On 29/05/2014, at 6:11 PM, Marko Käning wrote:
> On 29 May 2014, at 08:52 , Ian Wadham <iandw.au at gmail.com> wrote:
>> Then the application crashes and you get dyld error messages, similar to the above, saying that
>> 29/05/14 4:14:57.476 PM [0x0-0x3c03c].kbounce: dyld: Library not loaded: lib/libphonon.4.dylib … etc.
>> Dolphin crashes in the same way.
> Hmmm...
> Phonon is a frequent source of trouble. :/
Tell me about it. Phonon has been a constant source of trouble
to KDE Games for about six years … It just does not work well on
short sounds in real time. Most sound-intensive KDE games are
using OpenAL now, via KgSound in libkdegames.
> Anyway, do you actually get sound on your KDE installation?
> I never had it.
See above … :-) … but Phonon works in Linux, in a way, though I never tried it
on Apple OS X. The OpenAL sounds in KDE Games work OK. Try KGoldrunner.
> This is why hydrogen got a phonon-vlc backend up and running a few days ago.
Yeah, well. First it was Xine backend being recommended, then it was
GStreamer and now it's VLC … Those Phonon guys cannot seem to make
up their minds … :-)
BTW the standalone VLC package works well for me at playing movies
and .ogg files on the MacBook Pro.
Cheers, Ian W.
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