[Kde-imaging] Getting started with kipiplugins
Michael G. Hansen
mike at mghansen.de
Wed Jun 19 19:13:14 UTC 2013
Hi Kevin,
On 06/19/2013 12:45 AM, Kevin Dalley wrote:
> I admit that I'm a bit lost.
> I don't see clear instructions and building and testing kipi plugins.
There are some instructions here:
http://www.digikam.org/download/GIT
> I checked out digikam from git.
>
> Ran:
> cmake . -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_VERBOSE_MAKEFILE=ON
> -DCMAKE_BUILD_TYPE=Debian -DDIGIKAMSC_USE_PRIVATE_KDEGRAPHICS=ON
> -DENABLE_LCMS2=ON -DKDE4_BUILD_TESTS=on -DENABLE_PRIVATE_KDEGRAPHICS=ON
It is recommended to use a separate build directory for building, just
create a subdirectory next to the source directory and build there. This
has the advantage that you can easily delete a build when you want to
start over, and also does not mess up your source.
> compiled.
>
> copied kxmlkipicmd_defaultui.rc to $HOME/.kde/share/apps/kxmlkipicmd
>
> Ran:
> ./kxmlkipicmd --selectedimages /home/kevin/tmp/4db62b8ab6cfd.jpg
>
>
> No kipi plugins were found, my installed version of kipi is newer than
> the source code version.
Strangely this program is not working on my system right now, either.
However, as far as I know, loading kipi-plugins requires them to be in a
kde plugin directory. I usually install self-compiled stuff to
/usr/local and then on a terminal start:
export KDEDIRS=/usr/local
kdeinit4
This way, the plugins are loaded from /usr/local and not /usr. Note that
this kdeinit4 started here may interfere with other applications
running, so a normally started digikam may also start loading the
self-compiled plugins...
Best regards,
Michael
>
> How can I specify directories for the kipi plugins. I want to use them
> built in place.
>
> I had hoped that various README files would start me out with the
> correct steps.
>
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