Making my project/Game part of KDE Games

Albert Astals Cid aacid at kde.org
Fri Jan 11 20:24:37 GMT 2019


El divendres, 11 de gener de 2019, a les 7:32:24 CET, Jay Gupta va escriure:
> Hello  , i have not yet got mail from EpicGames regarding license. I am not
> sure when they will reply or not ?
> To prove my point i only have their EULA :
> https://www.unrealengine.com/en-US/eula
> You can read the EULA for any other questions.
> 
> Regarding license it's mentioned : "*Code or content under the following
> licenses, for example, are allowed:  BSD License, MIT License, Microsoft
> Public License, or Apache License.  You may not sublicense the Licensed
> Technology under a Non-Compatible License.*"

My understanding is this, you can not make a Free Software game with Unreal Engine since you can not Freely distribute Unreal Engine.

What you can do is use some Free Software code in your non Free Software game (which is what that part of the EULA says).

Cheers,
  Albert

> 
> Best Regards
> Jayaditya Gupta
> 
> On Sat, Jan 5, 2019 at 3:22 PM Jay Gupta <cooljay.gupta at gmail.com> wrote:
> 
> > EpicGames FAQ : https://www.unrealengine.com/en-US/faq
> >
> > UE4 is free to use , it's just that if you do commercial work and make
> > revenue then you need to pay 5% royalty. Still if needed i can write a
> > formal mail to EpicGames and will get the response from them to remove any
> > confusion (It's better to get formal confirmation since licensing stuff is
> > always scary regardless of any situation)
> >
> > Best Regards,
> > Jayaditya Gupta
> >
> > On Sat, Jan 5, 2019 at 3:23 AM Albert Astals Cid <aacid at kde.org> wrote:
> >
> >> El dijous, 3 de gener de 2019, a les 11:41:47 CET, Jay Gupta va escriure:
> >> > Hi yes i already have something built and you can check it out here.   I
> >> > have not posted the game files on Github because of repo limit size and
> >> > have not decided on license yet .
> >> > Link to demo : https://youtu.be/4FFEftvj7zQ
> >> >
> >> >
> >> > It's not complete.  I have used unreal engine to develop it.  I have 1
> >> more
> >> > game
> >> > that is small but educational targeted towards kids.
> >> >
> >> > Now regarding the resources and assets.  UE4 is free.  We have to pay 5%
> >> > royalty if we do commercial release or commercial game with it.
> >>
> >> Are you sure you can release an UE4-based game as Free Software?
> >>
> >> How is that supposed to work when UE4 is not Free Software itself?
> >>
> >> Cheers,
> >>   Albert
> >>
> >> >
> >> > There are plenty of free assets on unreal marketplace. Other than that
> >> > there is
> >> > 1. For models : TurboSquid 3dmodels sites
> >> > 2. For animations : mixamo ( Free to use)
> >> > other than that here is comprehensive list of resources :
> >> > https://game-development.zeef.com/david.arcila
> >> >
> >> > Currently i am the solo developer , i do all the game logic programming
> >> ,
> >> > animations , game level design and voice acting . I don't have musical
> >> > talent.
> >> >
> >> > If you think that the goal is too big or will take much time , i can
> >> first
> >> > work on providing the smaller game first , once it gets good response we
> >> > can work further on ??
> >> >
> >> > Best Regards,
> >> > Jayaditya Gupta
> >> >
> >> > On Thursday, January 3, 2019, Alexander Semke <alexander.semke at web.de>
> >> > wrote:
> >> >
> >> > > On Mittwoch, 2. Januar 2019 10:57:30 CET Jay Gupta wrote:
> >> > > > Hello KDE-Games team . I previously wrote mail to main mailing list
> >> > > > regarding "making my project part of KDE games".
> >> > > > The game project is aimed to be a AAA game  and i want to release
> >> it as
> >> > > > open source under KDE .
> >> > > Prior to release it needs to be developed first. Do you have already
> >> > > something
> >> > > running or is it just the idea only? AAA games are produced by major
> >> > > publishers in the game industry with a huge amount of ressources for
> >> > > development, marketing and distribution. How do you plan to get this
> >> > > amount of
> >> > > ressources or to achieve the goals with much smaller amount of them?
> >> > >
> >> > > --
> >> > > Alexander
> >> > >
> >> > >
> >> > >
> >> >
> >>
> >>
> >>
> >>
> >>
> 






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