[Kde-games-devel] Integrate a game into KDE

Albert Astals Cid aacid at kde.org
Tue Feb 9 00:31:32 UTC 2016


El Monday 08 February 2016, a les 21:05:22, Wolfgang Rohdewald va escriure:
> Am Montag, 8. Februar 2016, 20:48:34 schrieb Sintegrial Mail:
> > Let me ask a (possibly) silly question... Is it possible to integrate a
> > 3rd-party Qt-based game into KDE?
> > I mean this game does not depend on any of the KDE libraries, just pure Qt
> > + some linux libs.
> > I tried to get an answer on the KDE Games forum, but there is only silence
> > 
> > :(
> > 
> > Hope I'm writing to the right thread, sorry if something is wrong...
> 
> I have a similar problem with kajongg (Python). If available, it uses the
> KDE libraries, but it can be used without. I wrote some simple replacements
> in Python which do most of what kajongg needs.
> 
> Since it seems that PyKDE will never be ported to KDE 5, 

There's no such thing as KDE 5, please use proper terminology.

If you're the one using PyKDE, you may be interested in lending a hand ;)

Cheers,
  Albert

> kajongg will sooner
> or later not use KDE libraries anymore.
> 
> But at least kajongg will mostly still look and feel like a KDE application.
> IMHO the user experience is more important than the technical underground.



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