[Kde-games-devel] KMahjongg frameworks branch (with merged qgraphic)
Ian Wadham
iandw.au at gmail.com
Thu Nov 19 02:51:54 UTC 2015
Hi Frederik,
On 17/11/2015, at 9:56 PM, Frederik Schwarzer wrote:
> Am Dienstag, 17. November 2015, 13:47:36 schrieb Ian Wadham:
>> Note that (in the "Mahjongg archaeology" thread), Roney reported a
>> successful merge of qgraphic to frameworks, with no difficulties.
>> So I think it is safe for you to try step c, Frederik.
>
> Hmm, "with no difficulties" is a relative term. Some code has changed
> in both branches. It will take some more time to investigate if they
> were e.g. removed in qgraphics since unneeded or added in frameworks
> for some reason. Anyway. The basic merge is done. I compiled the game
> and played a few rounds on different layouts (Clubs is indeed nice for
> winning :)), changed backgrounds and tilesets.
Did you see the comments on my merge of master into the graphic branch
and the conflicts I found?
> Now the new code (and some merged code) have to be ported again to
> KF5. I will do this this week but help is always appreciated.
Hopefully that will not be too hard. I think the KF5 changes tend to
concentrate around UI actions and file access, rather than graphics.
Cheers, Ian W.
More information about the kde-games-devel
mailing list