[Kde-games-devel] No developpement on kdegames application ?
laurent Montel
montel at kde.org
Tue Jun 23 13:53:17 UTC 2015
Le Tuesday 23 June 2015 16:25:05 Ian Wadham a écrit :
> On 22/06/2015, at 3:58 PM, Albert Astals Cid wrote:
> > El Divendres, 29 de maig de 2015, a les 07:42:46, laurent Montel va escriure:
> >> Hi,
> >> I see that nobody works on kdegames.
> >
> > Yeah there's unfortunately much people left, i wanted to have some stuff
> > from my side but holiday timing basically meant i was AWOL for a month
> > just before the freeze so it's 15.12 for me i'd say.
>
> I cannot work on KF5/Qt5 applications, as you know, but I have been
> developing some major new features for KSudoku. Also a contributor has
> sent me 200 new levels for KGoldrunner. The KSudoku additions should be
> forward compatible with KF5 and Qt5, as far as I can tell. They are mostly
> algorithmic stuff. And the KGoldrunner levels would be a new data file
> with one string to be translated.
>
> Is it still possible to release such things as KDE 4 apps in 15.08? Or
> should I not attempt it?
I think that all apps which is still not ported to kf5 will release as kde4
>
> KSudoku and KGoldrunner have not yet been fully ported to KF5 and the
> work-in-progress is on the frameworks branch AFAIK. My new features are
> on a local branch. Should I merge with master and push?
I think it's a good idea to merge in master.
When a guy will want to work on kf5 version he will merge master in framework in the
future so you work will not lose.
Regards
>
> Cheers, Ian W.
>
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--
Laurent Montel | laurent.montel at kdab.com | KDE/Qt Senior Software Engineer
KDAB (France) S.A.S., a KDAB Group company
Tel. France +33 (0)4 90 84 08 53, http://www.kdab.fr
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