[Kde-games-devel] No developpement on kdegames application ?
Ian Wadham
iandw.au at gmail.com
Fri Jun 26 11:17:42 UTC 2015
On 23/06/2015, at 11:53 PM, laurent Montel wrote:
> Le Tuesday 23 June 2015 16:25:05 Ian Wadham a écrit :
> > On 22/06/2015, at 3:58 PM, Albert Astals Cid wrote:
> > > El Divendres, 29 de maig de 2015, a les 07:42:46, laurent Montel va escriure:
> > >> Hi,
> > >> I see that nobody works on kdegames.
> > >
> > > Yeah there's unfortunately much people left, i wanted to have some stuff
> > > from my side but holiday timing basically meant i was AWOL for a month
> > > just before the freeze so it's 15.12 for me i'd say.
> >
> > I cannot work on KF5/Qt5 applications, as you know, but I have been
> > developing some major new features for KSudoku. Also a contributor has
> > sent me 200 new levels for KGoldrunner. The KSudoku additions should be
> > forward compatible with KF5 and Qt5, as far as I can tell. They are mostly
> > algorithmic stuff. And the KGoldrunner levels would be a new data file
> > with one string to be translated.
> >
> > Is it still possible to release such things as KDE 4 apps in 15.08? Or
> > should I not attempt it?
>
> I think that all apps which is still not ported to kf5 will release as kde4
>
> >
> > KSudoku and KGoldrunner have not yet been fully ported to KF5 and the
> > work-in-progress is on the frameworks branch AFAIK. My new features are
> > on a local branch. Should I merge with master and push?
>
> I think it's a good idea to merge in master.
> When a guy will want to work on kf5 version he will merge master in framework in the future so you work will not lose.
Thanks, Laurent, I will give it a go.
Cheers, Ian W.
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