[Kde-games-devel] Konquest

Albert Astals Cid aacid at kde.org
Thu Jan 8 18:58:54 UTC 2015


El Dijous, 8 de gener de 2015, a les 19:19:12, Inge Wallin va escriure:
> On Thursday, January 08, 2015 16:28:47 Roney Gomes wrote:
> > Em dom, 4 de jan de 2015 17:08, Alexander Schuch <aschuch247 at gmail.com>
> > 
> > escreveu:
> >  One more question about development in general: Changes for Konquest
> > 
> > take place in "master" branch and they get merged to "frameworks"
> > branch? Or vice versa?
> 
> I don't know what actually happens but here is how it should work:
> 
> Porting patches are added to the frameworks branch and are merged to master
> once the full port is ready, not before that.  At that point the frameworks
> branch is killed and all new development continues on master.
> 
> New features are added to the master branch and merged to the frameworks
> branch whenever appropriate. This is best done as often as possible to avoid
> the branches from diverge too much.
> 
> Regarding bugfixes, they can be handled in two ways:
> 1. Add them to master and cherry-pick in release branches (the calligra way)
> 2. Add them to the release branches and merge them to master (the kde-edu
> way) I don't know how they are actually supposed to be handled in
> kde-games.

Merging is always safer than cherry-picking (you never forget stuff in one of 
the branches). I never understood why calligra decided to go the cherry-
picking way.

Cheers,
  Albert

> 
> 	-Inge
> 
> >  Yes, you work on frameworks then merge into master.
> > 
> > --
> > Sent from my phone.
> 
> _______________________________________________
> kde-games-devel mailing list
> kde-games-devel at kde.org
> https://mail.kde.org/mailman/listinfo/kde-games-devel



More information about the kde-games-devel mailing list