[Kde-games-devel] kMahjongg: Timer keeps running even if game is won
Ian Wadham
iandw.au at gmail.com
Sun Jan 4 09:14:10 UTC 2015
Hi Jan-Peter,
Thank you very much for all the information you have supplied.
While I was looking at your patches I noticed something that may
rock your boat more than somewhat… :-( I hope it will get sorted
out quickly. Meanwhile please be patient...
See the thread called "KMahjongg archaeology" for details.
All the best, Ian W.
On 04/01/2015, at 9:53 AM, Jan-Peter Nilsson wrote:
> On 01/02/2015 06:59 AM, Ian Wadham wrote:
>> I wonder if you would be so good as to send, on our kde-games-devel
>> list, an email containing links to all of your bug reports, patches and
>> reviews for KMahjongg. Then I, and maybe even Albert, can take a
>> closer look at them. If there are dependencies between the patches,
>> please put first the links to patches on which other patches depend.
>>
> I have uploaded a new change to review board "Reduce redrawing of game
> board".
> https://git.reviewboard.kde.org/r/121816/
> This is a follow up to "Don't redraw entire game board on
> pause/unpause", removing background redraws for new game, shuffle and
> unrelated settings changes as well.
>
> The patches I have uploaded to bugzilla should not have any functional
> dependencies, and they all applied individually on a clean master so I
> don't expect any conflicts between them.
>
> Bugs I have attached patches to:
> Bug 199844 - Timer keeps running even if game is won
> https://bugs.kde.org/show_bug.cgi?id=199844
>
> Bug 156022 - KMahjongg generates non-solvable boards (at least when
> pressing shuffle)
> https://bugs.kde.org/show_bug.cgi?id=156022
> The patch is a fix for a related problem described in the comments, not
> the actual shuffle problem.
>
> Bug 332656 - Kmahjongg can't be paused
> https://bugs.kde.org/show_bug.cgi?id=332656
> There is two parts remaining to this bug
> 1. Don't unpause already paused game on minimize (patch attached)
> 2. Keep track of if the games was automatically or manually paused, so
> that a manually paused game is not automatically unpaused by a
> minimize/restore (or switch of virtual desktop).
>
> Bug 342156 - Configuration not read when creating a new game
> https://bugs.kde.org/show_bug.cgi?id=342156
>
> Bug 342159 - Layout preview in settings show random layouts
> https://bugs.kde.org/show_bug.cgi?id=342159
>
> Bug 342160 - Menu state not updated when restarting from a paused game
> https://bugs.kde.org/show_bug.cgi?id=342160
>
> Bug 342162 - User can remove tiles during game over replay animation
> https://bugs.kde.org/show_bug.cgi?id=342162
> Ignore for now, a condition is missing in the patch for clicks after the
> animation have completed. Starting a new game here will also suffer from
> the problem described in bug 342393.
>
> Bug 342163 - Game over replay animation not interrupted by loading a
> saved game
> https://bugs.kde.org/show_bug.cgi?id=342163
>
> Bug 342165 - Demo leaves redoable moves in new game
> https://bugs.kde.org/show_bug.cgi?id=342165
>
>
>
> There is a few bugs I believe can be closed:
> Bug 329052 - Select a tile, then do a Shuffle; afterwards the selection,
> hints, etc... maybe wrong.
> https://bugs.kde.org/show_bug.cgi?id=329052
> Looks like a duplicate of 305036.
>
> Bug 328502 - High scores display: limited room for layout tabs,
> unscrollable.
> I get arrows for scrolling in the high score dialog.
>
> Bug 192329 - Programma: KMahjongg (kmahjongg), signaal SIGABRT....
> https://bugs.kde.org/show_bug.cgi?id=192329
> Marked as NEEDSINFO since 2009-06-12, seems unlikely that more
> information will be provided.
>
> Bug 191054 - improvvise error message for kde
> https://bugs.kde.org/show_bug.cgi?id=191054
> Marked as NEEDSINFO since 2009-06-04, seems unlikely that more
> information will be provided.
>
>
>
> I also have a small collection of patches I have not uploaded, due to
> dependencies, that there is no bug, or that I'm not done.
> Bug 342157 - Changing any setting with random layout selected creates a
> new game
> https://bugs.kde.org/show_bug.cgi?id=342157
> Not uploaded since it depends on the redraw patch (currently in review
> board) for context, so it will not apply cleanly.
>
>
> Bug 340081 - No documentation explaining how tiles are scored when removed
> https://bugs.kde.org/show_bug.cgi?id=340081
> Documentation, adds a section on how the game is scored.
>
> Bug 327974 - kMahjongg v0.8 generates maps with invalid tile combinations.
> https://bugs.kde.org/show_bug.cgi?id=327974
> Documentation, break out the tile set description from rules (since I
> think rules was getting a bit too many notes) and
> add a note that for layouts using fewer tiles a subset will be used, and
> for layouts requiring more tiles additional random pairs will be added.
>
> Bug 205258 - don't announce no moves left
> https://bugs.kde.org/show_bug.cgi?id=205258
> Adds an option to show the number of remaining moves or not, the patch
> is incomplete as I have not updated the documentation.
>
> Pause game when settings dialog is open
>
> Seed the random generator when creating a boardwidget, so that you don't
> get the same random layout when starting the game.
> (Debian bug 762450)
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