[Kde-games-devel] openAL is now mandatory - WAS - Re: Build failed in Jenkins: libkdegames_frameworks_qt5 #1

Anuj Pahuja kamikazeanuj at gmail.com
Fri Sep 12 10:40:15 UTC 2014


>
> > > Jenkins needs to be equipped with the OpenAL library.
> > >
> > > But who do we tell? "KDE CI System <null at kde.org>" seems
> > > a rather unpromising address… :-)
> > >
> > > > -- The following REQUIRED packages have been found:
> > > >
> > > > * ECM (required version >= 0.0.9)
> > > > * Qt5Core (required version >= 5.3.1)
> > > > * Qt5Gui (required version >= 5.3.1)
> > >
> > > etc.
> > >
> > > > -- The following OPTIONAL packages have not been found:
> > > >
> > > > * OpenAL
> > >
> > > I think it is high time we made OpenAL MANDATORY in libkdegames.
> > >
> > > It has had about 3 years as optional now, and Phonon has not had a
> > > good track record with games...
> >
> > Indeed. Essentially, it is a REQUIRED package for building libkdegames
> > (frameworks).
>
> Why is something that was optional now required?
>

I don't exactly know. When I started porting libkdegames, I wasn't able to
build it without installing OpenAL first. So I assumed it would/should be a
required package.


--
Anuj
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mail.kde.org/pipermail/kde-games-devel/attachments/20140912/78ddb647/attachment.html>


More information about the kde-games-devel mailing list