[Kde-games-devel] openAL is now mandatory - WAS - Re: Build failed in Jenkins: libkdegames_frameworks_qt5 #1
Albert Astals Cid
aacid at kde.org
Fri Sep 12 10:58:10 UTC 2014
El Divendres, 12 de setembre de 2014, a les 16:10:15, Anuj Pahuja va escriure:
> > > > Jenkins needs to be equipped with the OpenAL library.
> > > >
> > > > But who do we tell? "KDE CI System <null at kde.org>" seems
> > > > a rather unpromising address… :-)
> > > >
> > > > > -- The following REQUIRED packages have been found:
> > > > >
> > > > > * ECM (required version >= 0.0.9)
> > > > > * Qt5Core (required version >= 5.3.1)
> > > > > * Qt5Gui (required version >= 5.3.1)
> > > >
> > > > etc.
> > > >
> > > > > -- The following OPTIONAL packages have not been found:
> > > > >
> > > > > * OpenAL
> > > >
> > > > I think it is high time we made OpenAL MANDATORY in libkdegames.
> > > >
> > > > It has had about 3 years as optional now, and Phonon has not had a
> > > > good track record with games...
> > >
> > > Indeed. Essentially, it is a REQUIRED package for building libkdegames
> > > (frameworks).
> >
> > Why is something that was optional now required?
>
> I don't exactly know. When I started porting libkdegames, I wasn't able to
> build it without installing OpenAL first. So I assumed it would/should be a
> required package.
Nope, it should not be required as it was not required before.
Cheers,
Albert
>
>
> --
> Anuj
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