[Kde-games-devel] Review Request 113528: Improve "end turn" action handling.
Albert Astals Cid
aacid at kde.org
Sat Nov 9 22:57:16 UTC 2013
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Ship it!
Looks good to me
- Albert Astals Cid
On Nov. 4, 2013, 12:24 a.m., Alexander Schuch wrote:
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/113528/
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> (Updated Nov. 4, 2013, 12:24 a.m.)
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>
> Review request for KDE Games.
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> Repository: konquest
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> Description
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> The recently added KStandardGameAction::endTurn() action now has an own
> default shortcut of Ctrl+E. The button is added to the toolbar by default.
>
> Furthermore, the "end turn" button now is enabled/disabled depending on the
> game state. It no longer is possible to end the turn while in the middle of
> a send fleet command sequence.
>
> Use the very same condition for enabling/disabling the custom "end turn"
> button and the "end turn" action. This required some code cleanup.
>
> The custom palette for the game board now colours disabled elements darker
> so that they actually look disabled.
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>
> Diffs
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> gameview.cc a01bfde
> konquestui.rc cd43d33
> mainwin.h d72fd46
> mainwin.cc 929c61d
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> Diff: http://git.reviewboard.kde.org/r/113528/diff/
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>
> Testing
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> Thanks,
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> Alexander Schuch
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>
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