[Kde-games-devel] Review Request 113528: Improve "end turn" action handling.
Commit Hook
null at kde.org
Sun Nov 10 01:51:18 UTC 2013
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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/113528/#review43317
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This review has been submitted with commit 814a1368d69f0fa2a9f3c5472ffa9ce804d78644 by Alexander Schuch to branch master.
- Commit Hook
On Nov. 4, 2013, 12:24 a.m., Alexander Schuch wrote:
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/113528/
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> (Updated Nov. 4, 2013, 12:24 a.m.)
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>
> Review request for KDE Games.
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> Repository: konquest
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> Description
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> The recently added KStandardGameAction::endTurn() action now has an own
> default shortcut of Ctrl+E. The button is added to the toolbar by default.
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> Furthermore, the "end turn" button now is enabled/disabled depending on the
> game state. It no longer is possible to end the turn while in the middle of
> a send fleet command sequence.
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> Use the very same condition for enabling/disabling the custom "end turn"
> button and the "end turn" action. This required some code cleanup.
>
> The custom palette for the game board now colours disabled elements darker
> so that they actually look disabled.
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> Diffs
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> gameview.cc a01bfde
> konquestui.rc cd43d33
> mainwin.h d72fd46
> mainwin.cc 929c61d
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> Diff: http://git.reviewboard.kde.org/r/113528/diff/
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> Testing
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> Thanks,
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> Alexander Schuch
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>
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